This isn’t Sony related but amazing just the same. Dissolving Realities by Rubenfro is a real-time photogrammetry experience running in Unity 3D. 3D point cloud derived from 360 videos. It’s like a movie intro or memory of place.
The tech is 3D data sets from 360 video recordings. Real-time rendering in Unity with a proprietary shader originally developed for the Future Cities interactive installations. Audio field recording and point collision generating the soundscape.